CopyTexture_Region() private méthode

private CopyTexture_Region ( Texture src, int srcElement, int srcMip, int srcX, int srcY, int srcWidth, int srcHeight, Texture dst, int dstElement, int dstMip, int dstX, int dstY ) : void
src Texture
srcElement int
srcMip int
srcX int
srcY int
srcWidth int
srcHeight int
dst Texture
dstElement int
dstMip int
dstX int
dstY int
Résultat void
Exemple #1
0
 public static void CopyTexture(Texture src, int srcElement, int srcMip, int srcX, int srcY, int srcWidth, int srcHeight, Texture dst, int dstElement, int dstMip, int dstX, int dstY)
 {
     Graphics.CopyTexture_Region(src, srcElement, srcMip, srcX, srcY, srcWidth, srcHeight, dst, dstElement, dstMip, dstX, dstY);
 }