public static DrawPaintGizmo ( Vector2 screenPosition, Color color, Color shadowColor, Brush brush, |
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screenPosition | Vector2 | |
color | Color | |
shadowColor | Color | |
brush | Brush | |
transform | ||
sprite | ||
Résultat | void |
public void DrawBasicPaintGizmo() { Color color = _mMouseIsDown ? Color.white : new Color(0.8f, 0.8f, 0.8f, 1f); Color shadowColor = _mMouseIsDown ? Color.black : new Color(0.1f, 0.1f, 0.1f, 1f); Utility.DrawPaintGizmo(Event.current.mousePosition, color, shadowColor, Brush, Transform, Sprite); }