DrawPaintGizmo() public static method

public static DrawPaintGizmo ( Vector2 screenPosition, Color color, Color shadowColor, Brush brush, Transform transform, Sprite sprite ) : void
screenPosition Vector2
color Color
shadowColor Color
brush Brush
transform UnityEngine.Transform
sprite UnityEngine.Sprite
return void
コード例 #1
0
ファイル: RagePixelState.cs プロジェクト: MaxEden/RagePixel2
        public void DrawBasicPaintGizmo()
        {
            Color color       = _mMouseIsDown ? Color.white : new Color(0.8f, 0.8f, 0.8f, 1f);
            Color shadowColor = _mMouseIsDown ? Color.black : new Color(0.1f, 0.1f, 0.1f, 1f);

            Utility.DrawPaintGizmo(Event.current.mousePosition, color, shadowColor, Brush, Transform, Sprite);
        }