public static PixelToScreen ( |
||
pixelPosition | ||
transform | ||
sprite | ||
Résultat | Vector2 |
public Vector2 PixelToScreen(Vector2Int pixelPosition, bool clamp) { return(Utility.PixelToScreen(pixelPosition, Transform, Sprite, clamp)); }
public Vector2 PixelToScreen(IntVector2 pixelPosition, bool clamp) { return(Utility.PixelToScreen(pixelPosition, transform, sprite, clamp)); }