public static ScreenToPixel ( Vector2 screenPosition, |
||
screenPosition | Vector2 | |
transform | ||
sprite | ||
Résultat |
public Vector2Int ScreenToPixel(Vector2 screenPosition, bool clamp) { return(Utility.ScreenToPixel(screenPosition, Transform, Sprite, clamp)); }
public IntVector2 ScreenToPixel(Vector2 screenPosition, bool clamp) { return(Utility.ScreenToPixel(screenPosition, transform, sprite, clamp)); }