Exemple #1
0
    //PAUSE_____________________________________________________________________________________________________________

    public void launchPaused()
    {
        sourceAudio.volume = 0.4f;
        uiManager.launchPausePanel();
        isPaused       = true;
        Cursor.visible = true;
        //musicLauncher.volume = 0.4f;
        //player.ui.pausePanel.SetActive (true);
        Object[] objects = FindObjectsOfType(typeof(GameObject));
        foreach (GameObject go in objects)
        {
            go.SendMessage("OnPauseGame", SendMessageOptions.DontRequireReceiver);
        }
    }