public override void Interact() { base.Interact(); uiGame.SetSubtitlesText(transcription); uiGame.PlaySubtitles(tapeOpenEffectSound.length, audioClip.length); AudioManager.PlaySound(tapeOpenEffectSound); AudioManager.PlaySound(audioClip, tapeOpenEffectSound.length); AudioManager.PlaySound(tapeCloseEffectSound, tapeOpenEffectSound.length + audioClip.length); }