Exemple #1
0
 protected override void OnStartShow()
 {
     clickAdTime = 0;
     CheckHasFree();
     wheelRect.rotation = Quaternion.identity;
     RefreshTicketShowText();
     closeDelay = StartCoroutine(ToolManager.DelaySecondShowNothanksOrClose(closeButton.gameObject));
 }
Exemple #2
0
 protected override void OnStartShow()
 {
     continueAll.alpha          = 1;
     continueAll.blocksRaycasts = true;
     gameoverAll.alpha          = 0;
     gameoverAll.blocksRaycasts = false;
     clickAdTime   = 0;
     nothanksDelay = StartCoroutine(ToolManager.DelaySecondShowNothanksOrClose(nothanksButton.gameObject));
 }
Exemple #3
0
 protected override void OnStartShow()
 {
     clickAdTime = 0;
     isProp1     = GameManager.WillBuyProp == Reward.Prop1;
     needCoinNum = isProp1 ? GameManager.GetProp1NeedCoinNum() : GameManager.GetProp2NeedCoinNum();
     icon.sprite = isProp1 ? prop1icon : prop2icon;
     coinBuyButton.gameObject.SetActive(false);
     adBuyButton.gameObject.SetActive(true);
     closeDelay = StartCoroutine(ToolManager.DelaySecondShowNothanksOrClose(closeButton.gameObject));
 }
Exemple #4
0
 protected override void OnStartShow()
 {
     clickAdTime = 0;
     needAd      = GameManager.GetHasGetFreeGift();
     nothanksButton.gameObject.SetActive(needAd);
     adIcon.SetActive(needAd);
     closeButton.gameObject.SetActive(needAd);
     redeemTip.SetActive(GameManager.GetIsPackB());
     openContentRect.localPosition = needAd ? new Vector3(41.5f, 3.1f, 0) : new Vector3(0, 3.1f, 0);
     if (needAd)
     {
         nothanksDelay = StartCoroutine(ToolManager.DelaySecondShowNothanksOrClose(nothanksButton.gameObject));
         closeDelay    = StartCoroutine(ToolManager.DelaySecondShowNothanksOrClose(closeButton.gameObject));
     }
 }
Exemple #5
0
 protected override void OnStartShow()
 {
     clickAdTime       = 0;
     type              = GameManager.ConfirmReward_Type;
     num               = GameManager.ConfirmRewrad_Num;
     needAd            = GameManager.ConfirmReward_Needad;
     rewardIcon.sprite = SpriteManager.Instance.GetSprite(SpriteAtlas_Name.RewardNoCash, type.ToString());
     rewardNum.text    = "x" + num;
     adicon.SetActive(needAd);
     nothanksButton.gameObject.SetActive(needAd);
     adContentRect.localPosition = needAd ? new Vector3(49.3f, 5.7f, 0) : new Vector3(0, 5.7f, 0);
     if (needAd)
     {
         nothanksDelay = StartCoroutine(ToolManager.DelaySecondShowNothanksOrClose(nothanksButton.gameObject));
     }
 }
Exemple #6
0
 protected override void OnStartShow()
 {
     base.OnStartShow();
     ResetSlotsReward();
     if (GameManager.nextSlotsIsUpgradeSlots)
     {
         needAd = false;
         adIcon.SetActive(false);
         spinContentRect.localPosition = noadSpincontentPos;
     }
     else
     {
         needAd = true;
         adIcon.SetActive(true);
         spinContentRect.localPosition = adSpincontentPos;
     }
     closeDelay = StartCoroutine(ToolManager.DelaySecondShowNothanksOrClose(closeButton.gameObject));
 }
Exemple #7
0
        protected override void OnStartShow()
        {
            clickAdTime = 0;
            if (GameManager.ConfirmReward_Type != Reward.Cash)
            {
                Debug.LogError("奖励类型错误");
                return;
            }
            bool isPackB = GameManager.GetIsPackB();

            cashIcon.sprite    = SpriteManager.Instance.GetSprite(SpriteAtlas_Name.RewardCash, "manycash" + (isPackB ? "B" : "A"));
            needAd             = GameManager.ConfirmReward_Needad;
            rewardNum          = GameManager.ConfirmRewrad_Num;
            rewardNumText.text = (isPackB ? "$" : "") + ToolManager.GetCashShowString(rewardNum);
            reedemTip.SetActive(isPackB);
            remainingTimes.text = "Remaining:" + GameManager.ReduceTodayCanGetCashTime();
            closeButton.gameObject.SetActive(needAd);
            adicon.SetActive(needAd);
            getContentRect.localPosition = needAd ? new Vector3(54.5f, 6, 0) : new Vector3(0, 6, 0);
            if (needAd)
            {
                closeDelay = StartCoroutine(ToolManager.DelaySecondShowNothanksOrClose(closeButton.gameObject));
            }
        }
Exemple #8
0
 protected override void OnStartShow()
 {
     soundSwitch.IsOn = GameManager.GetSoundOn();
     musicSwitch.IsOn = GameManager.GetMusicOn();
     closeDelay       = StartCoroutine(ToolManager.DelaySecondShowNothanksOrClose(closeButton.gameObject));
 }
Exemple #9
0
 protected override void OnStartShow()
 {
     closeDelay = StartCoroutine(ToolManager.DelaySecondShowNothanksOrClose(closeButton.gameObject));
 }