Exemple #1
0
    public override void SetPlayerOwner(PlayerEntity.Player player)
    {
        base.SetPlayerOwner(player);
        SpawnUnits spawnUnitsComponent = GetComponent <SpawnUnits>();

        spawnUnitsComponent.SetPlayerNumber(m_playerOwner);
        spawnUnitsComponent.SetTarget(GetNearestEnemyNexus().gameObject);
        spawnUnitsComponent.GetUISelectSpawnUnit().SetIcons();
    }