IEnumerator onReset() { _WinText.SetActive(false); _DealerPoints.SetActive(false); _ResetBtn.SetActive(false); Dealer_AI.ResetCards(); User_Player.ResetCards(); DDown = false; SoundManagerScript.Sound("resetsound"); yield return(new WaitForSeconds(2)); StartCoroutine(OpeningDraws(0)); yield return(null); }
IEnumerator WaitingStart() { if (OpeningsScene) { SoundManagerScript.Sound("intro"); yield return(new WaitForSeconds(10)); AfterOpening(); } else { AfterOpening(); } yield return(null); }
IEnumerator OpeningDraws(int AmountOfCards) { if (AmountOfCards < 4) { yield return(new WaitForSeconds(1)); NewCard(AmountOfCards % 2 == 1 ? 1:2); StartCoroutine(OpeningDraws(AmountOfCards += 1)); } else { HideUIButtons(true); if (User_Player.Totalvalue >= 9 && User_Player.Totalvalue <= 11) { _DoubleDown.SetActive(true); SoundManagerScript.Sound("doubledownbtn"); } } yield return(null); }
public void DoubleDown() { DDown = true; SoundManagerScript.Sound("doubledown"); StartCoroutine(DoubleDownAddCard()); }
public void AfterOpening() { StartCoroutine(OpeningDraws(0)); SoundManagerScript.Sound("Background"); }
public void otherSounds(string sound) { SoundManagerScript.Sound(sound); }
public void cardSound(int rnd) { SoundManagerScript.Sound("card" + rnd); }