void Start() { //fade in and start playing music SoundManagerScript.AddTracks(2, gameObject); SoundManagerScript.TrackSettings(0, mainMix, "Music", 0.5f, true); //SoundManagerScript.PlayMusic(0, Ambientes[0]); //si quisiera tener random , de otra lista: //SoundManagerScript.PlayMusic(1,null,listAudioClip,0,4); // SoundManagerScript.PlayMusic(gameObject, Ambientes[0]); }