IEnumerator Super2() { yield return(new WaitForSeconds(superTime)); rightPlayer.CancelInvoke(); rightPlayer.Resume(); yield return(new WaitForSeconds(2)); isSuper = false; }
IEnumerator Super2() { yield return(new WaitForSeconds(superTime)); rightPlayer.CancelInvoke(); rightPlayer.Resume(); yield return(new WaitForSeconds(2)); isSuper = false; }