Exemple #1
0
    void Awake()
    {
        var anim = FindObjectsOfType <Animation>();

        foreach (var item in anim)
        {
            item.SetSpeed(speed);
        }
        if (GameStateManager.curState == GameStateManager.GameState.None)
        {
            GameStateManager.curState = GameStateManager.GameState.Main;
        }
        else
        {
            GameObject camera2 = Camera.main.gameObject;
            var        post2   = camera2.AddComponent <JumpLevelGaussianBlur>();
            post2.ShowLevel(() => {
                DestroyImmediate(post2);
                StartCoroutine(ShowMenu());
            }, .25f, 20);
        }
        continueGameBtn.SetActive(SaveLoadData.HasArchives());
    }