private void Start() { _loadingLayer.SetActive(true); Sound2DManager.Instance.StopBgm(); var localHighscore = PlayerPrefsHelper.GetHighScore(); var serverHighscore = NetworkCaller.Instance.PlayerData.HighestScore; var totalScore = PlayerPrefsHelper.GetTotalScore(); var serverTotalScore = NetworkCaller.Instance.PlayerData.TotalScore; if (localHighscore > serverHighscore || totalScore > serverTotalScore) { CheckScore(localHighscore, totalScore); } else { var playerData = NetworkCaller.Instance.PlayerData; _nameText.text = playerData.Nickname; _scoreText.text = $"{ScoreUtil.FormatScore(playerData.HighestScore)}匹"; _rankText.text = playerData.Rank <= 0 ? "-位" : $"{ScoreUtil.FormatScore(playerData.Rank)}位"; _avatar.sprite = _skinSetting.GetSkinById(playerData.SkinId).skinAvatar; UpdateTopPlayers(); } }
public bool IsUnlocked() { switch (UnlockActionName) { case PLAY: var playTimes = PlayerPrefsHelper.GetGamesPlayed(); return(playTimes >= Condition); case WATCH_ADS: var watchAdsTimes = PlayerPrefsHelper.GetWatchAdsTimes(); return(watchAdsTimes >= Condition); case DAYS_PLAYED: var daysPlayed = PlayerPrefsHelper.GetDaysPlayed(); return(daysPlayed >= Condition); case HIGH_SCORE: var highScore = PlayerPrefsHelper.GetHighScore(); return(highScore >= Condition); } return(false); }
private void Start() { Sound2DManager.Instance.PlayBgm(); _highscoreText.text = ScoreUtil.FormatScore(PlayerPrefsHelper.GetHighScore()); Advertiser.AdvertisementSystem.ShowNormalBanner(); }
private IEnumerator DelayAndShowEndGamePanel(bool isTimeout) { #if UNITY_EDITOR bool hasWatchAd = PlayerPrefsHelper.CanWatchAds(); #elif UNITY_IOS || UNITY_ANDROID bool hasWatchAd = PlayerPrefsHelper.CanWatchAds(); if (hasWatchAd) { if (isTimeout) { if (!Advertiser.AdvertisementSystem.IsTimeUpRewardAdsReady) { hasWatchAd = false; } } else { if (!Advertiser.AdvertisementSystem.IsDieRewardAdsReady) { hasWatchAd = false; } } } #endif if (isTimeout) { ShowTimeoutEffect(false, false); } yield return(new WaitForSeconds(0.5f)); float delay = 0.5f; if (isTimeout) { _timeupImage.SetActive(true); delay = 2f; var image = _timeupImage.GetComponent <Image>(); var sequence = DOTween.Sequence(); sequence.Append(image.DOColor(new Color(1, 1, 1, 0), 0.5f)); sequence.Append(image.DOColor(new Color(1, 1, 1, 1), 0.5f)); sequence.Append(image.DOColor(new Color(1, 1, 1, 0), 0.5f)); sequence.Append(image.DOColor(new Color(1, 1, 1, 1), 0.5f)); } else { Sound2DManager.Instance.PlayFishMoveEndGameSound(); _endGameParticle.gameObject.SetActive(true); _endGameParticle.Play(true); } yield return(new WaitForSeconds(delay)); _timeupImage.gameObject.SetActive(false); var highScore = PlayerPrefsHelper.GetHighScore(); if (_currentScore > highScore) { PlayerPrefsHelper.UpdateHighScore((int)_currentScore); var totalScore = PlayerPrefsHelper.GetTotalScore(); NetworkCaller.Instance.UpdateHighScore((int)_currentScore, totalScore, () => { }, () => { NativeDialogManager.Instance.ShowScoreUpdateErrorDialog(); }); _newRecordPanel.SetScore(_currentScore); _newRecordPanel.gameObject.SetActive(true); yield return(new WaitForSeconds(2.0f)); _newRecordPanel.gameObject.SetActive(false); } _gamePanel.SetActive(false); _endGamePanel.gameObject.SetActive(true); _endGamePanel.SetScore(_currentScore); _endGamePanel.SetIsGameEndedByDie(!isTimeout); if (hasWatchAd && !_hasAlreadyRevived) { _endGamePanel.ShowWithWatchAd(); } else { _endGamePanel.ShowAsNormal(); } }