Exemple #1
0
 void ReasignRoomReferences()
 {
     screenFadeHandler.AssignRoomReference();
     quirkPickerUI.AssignCurrentRoomReference();
     playerCount.UpdateActivePlayers();
     SetPlayerPosArray();
     enemySpawner.ReassignRoomReferences();
     quirkSpawner.ReassignRoomReferences();
 }