public override int GetHashCode() { int hash = 1; if (Id != 0UL) { hash ^= Id.GetHashCode(); } if (PlayerCount != 0) { hash ^= PlayerCount.GetHashCode(); } if (PlayerMax != 0) { hash ^= PlayerMax.GetHashCode(); } if (State != 0) { hash ^= State.GetHashCode(); } if (Name.Length != 0) { hash ^= Name.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (Id.Length != 0) { hash ^= Id.GetHashCode(); } if (Receiver != 0) { hash ^= Receiver.GetHashCode(); } if (TargetReward != 0) { hash ^= TargetReward.GetHashCode(); } if (Modifier != 0F) { hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(Modifier); } if (bonusKindCase_ == BonusKindOneofCase.PlayerCount) { hash ^= PlayerCount.GetHashCode(); } if (bonusKindCase_ == BonusKindOneofCase.FastCompletion) { hash ^= FastCompletion.GetHashCode(); } if (bonusKindCase_ == BonusKindOneofCase.RuneLevel) { hash ^= RuneLevel.GetHashCode(); } if (bonusKindCase_ == BonusKindOneofCase.DefeatedMobCount) { hash ^= DefeatedMobCount.GetHashCode(); } if (bonusKindCase_ == BonusKindOneofCase.PlayerRatio) { hash ^= PlayerRatio.GetHashCode(); } hash ^= (int)bonusKindCase_; if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (room_ != null) { hash ^= Room.GetHashCode(); } if (PlayerCount != 0) { hash ^= PlayerCount.GetHashCode(); } if (MaxPlayers != 0) { hash ^= MaxPlayers.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (ChamberTemplateGmtId.Length != 0) { hash ^= ChamberTemplateGmtId.GetHashCode(); } if (PlayerCount != 0) { hash ^= PlayerCount.GetHashCode(); } if (StartTimeMs != 0L) { hash ^= StartTimeMs.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }