Exemple #1
0
 public void CoinCollected()
 {
     if (!isCollected)
     {
         Debug.Log("Collected Coin");
         isCollected        = true;
         coinSprite.enabled = false;
         playManager.PickedUpCoin();
         if (soundManager.audioIsOn)
         {
             pickupSound.Play();
         }
         StartCoroutine(DestroyCoin());
     }
 }