public static Vector3 startPositionForPlayer(PhotonPlayer player)
        {
            List<Vector3> startPositions = PlayerStartPositionProvider.startPositionsForRoomSize(PhotonNetwork.room.maxPlayers);
            int positionIndex = player.playerNumber() - 1;

            Vector3 startPosition = startPositions[0];
            if (startPositions.Count > positionIndex)
            {
                startPosition = startPositions[positionIndex];
            }
            return startPosition;
        }
 public static Vector3 colorVectorForPlayer(PhotonPlayer player, PlayerColoredComponentType componentType)
 {
     Color color = colorForPlayerNumber(player.playerNumber(), componentType);
     return new Vector3(color.r, color.g, color.b);
 }