Exemple #1
0
    void OnPhotonPlayerPropertiesChanged(object[] playerAndUpdatedProps)
    {
        PhotonPlayer player = playerAndUpdatedProps [0] as PhotonPlayer;
        Hashtable    props  = playerAndUpdatedProps [1] as Hashtable;

        if (photonView.owner.ID == player.ID && props.ContainsKey(PhotonPlayerExtensions.increasedDamageProp))
        {
            SetShotEffects(player.HasIncreasedDamage());
        }
    }