public bool Execute(IDebugConsole console, params string[] args) { var window = new SS14Window("UITest"); window.AddToScreen(); var scroll = new ScrollContainer(); window.Contents.AddChild(scroll); scroll.SetAnchorAndMarginPreset(Control.LayoutPreset.Wide); var vBox = new VBoxContainer(); scroll.AddChild(vBox); var progressBar = new ProgressBar { MaxValue = 10, Value = 5 }; vBox.AddChild(progressBar); var optionButton = new OptionButton(); optionButton.AddItem("Honk"); optionButton.AddItem("Foo"); optionButton.AddItem("Bar"); optionButton.AddItem("Baz"); optionButton.OnItemSelected += eventArgs => optionButton.SelectId(eventArgs.Id); vBox.AddChild(optionButton); return(false); }
public void InitResources(List <string> resourceList, Func <string, Texture> getTextureFunc) { resourceSelect.Clear(); resourceSelect.AddItem(""); foreach (var res in resourceList) { resourceSelect.AddItem(res); } getTexture = getTextureFunc; }
public GraphicsControl(IConfigurationManager cfg, IPrototypeManager proMan) { _cfg = cfg; _prototypeManager = proMan; var vBox = new BoxContainer { Orientation = LayoutOrientation.Vertical }; var contents = new BoxContainer { Orientation = LayoutOrientation.Vertical, Margin = new Thickness(2, 2, 2, 0), VerticalExpand = true, }; VSyncCheckBox = new CheckBox { Text = Loc.GetString("ui-options-vsync") }; contents.AddChild(VSyncCheckBox); VSyncCheckBox.OnToggled += OnCheckBoxToggled; FullscreenCheckBox = new CheckBox { Text = Loc.GetString("ui-options-fullscreen") }; contents.AddChild(FullscreenCheckBox); FullscreenCheckBox.OnToggled += OnCheckBoxToggled; LightingPresetOption = new OptionButton { MinSize = (100, 0) }; LightingPresetOption.AddItem(Loc.GetString("ui-options-lighting-very-low")); LightingPresetOption.AddItem(Loc.GetString("ui-options-lighting-low")); LightingPresetOption.AddItem(Loc.GetString("ui-options-lighting-medium")); LightingPresetOption.AddItem(Loc.GetString("ui-options-lighting-high")); LightingPresetOption.OnItemSelected += OnLightingQualityChanged; contents.AddChild(new BoxContainer { Orientation = LayoutOrientation.Horizontal, Children = { new Label { Text = Loc.GetString("ui-options-lighting-label") }, new Control { MinSize = (4, 0) },
protected override Control MakeUI(object?value) { DebugTools.Assert(value !.GetType().IsEnum); var enumType = value.GetType(); var enumList = Enum.GetValues(enumType); var optionButton = new OptionButton(); foreach (var val in enumList) { var label = val?.ToString(); if (label == null) { continue; } optionButton.AddItem(label, Convert.ToInt32(val)); } optionButton.SelectId(Convert.ToInt32(value)); optionButton.Disabled = ReadOnly; if (!ReadOnly) { var underlyingType = Enum.GetUnderlyingType(value.GetType()); optionButton.OnItemSelected += e => { optionButton.SelectId(e.Id); ValueChanged(Convert.ChangeType(e.Id, underlyingType)); }; } return(optionButton); }
public void OnStartFor(OrganelleTemplate organelle) { storedOrganelle = organelle; shownChoices = SimulationParameters.Instance.GetCloudCompounds(); foreach (var choice in shownChoices) { compounds.AddItem(choice.Name); } // Select glucose by default var defaultCompoundIndex = shownChoices.FindIndex(c => c.InternalName == Constants.CHEMORECEPTOR_DEFAULT_COMPOUND_NAME); if (defaultCompoundIndex < 0) { defaultCompoundIndex = 0; } // Apply current upgrade values or defaults if (organelle.Upgrades?.CustomUpgradeData is ChemoreceptorUpgrades configuration) { compounds.Selected = shownChoices.FindIndex(c => c == configuration.TargetCompound); maximumDistance.Value = configuration.SearchRange; minimumAmount.Value = configuration.SearchAmount; colour.Color = configuration.LineColour; } else { compounds.Selected = defaultCompoundIndex; maximumDistance.Value = Constants.CHEMORECEPTOR_RANGE_DEFAULT; minimumAmount.Value = Constants.CHEMORECEPTOR_AMOUNT_DEFAULT; colour.Color = Colors.White; } }
private void PopulateCategories() { var uniqueCategories = new HashSet <string>(); // hard-coded to show all recipes uniqueCategories.Add(Loc.GetString("All")); foreach (var prototype in _prototypeManager.EnumeratePrototypes <ConstructionPrototype>()) { var category = Loc.GetString(prototype.Category); if (!string.IsNullOrEmpty(category)) { uniqueCategories.Add(category); } } _category.Clear(); var array = uniqueCategories.ToArray(); Array.Sort(array); for (var i = 0; i < array.Length; i++) { var category = array[i]; _category.AddItem(category, i); } _categories = array; }
private void AddClassLevels() { foreach (var name in classes) { classLevel.AddItem(name); } }
private void AddRaces() { foreach (var name in raceTypes) { race.AddItem(name); } }
protected override void Initialize() { base.Initialize(); IoCManager.InjectDependencies(this); // Get all the controls. HSplitContainer = Contents.GetChild("HSplitContainer"); PrototypeList = HSplitContainer.GetChild("PrototypeListScrollContainer").GetChild("PrototypeList"); var options = HSplitContainer.GetChild("Options"); SearchBar = options.GetChild <LineEdit>("SearchBar"); SearchBar.OnTextChanged += OnSearchBarTextChanged; OverrideMenu = options.GetChild <OptionButton>("OverrideMenu"); OverrideMenu.OnItemSelected += OnOverrideMenuItemSelected; for (var i = 0; i < initOpts.Length; i++) { OverrideMenu.AddItem(initOpts[i], i); } var buttons = options.GetChild("Buttons!"); ClearButton = buttons.GetChild <Button>("ClearButton"); ClearButton.OnPressed += OnClearButtonPressed; EraseButton = buttons.GetChild <Button>("EraseButton"); EraseButton.OnToggled += OnEraseButtonToggled; BuildEntityList(); placementManager.PlacementCanceled += OnPlacementCanceled; }
public bool Execute(IDebugConsole console, params string[] args) { var window = new SS14Window("UITest"); window.AddToScreen(); var scroll = new ScrollContainer(); window.Contents.AddChild(scroll); scroll.SetAnchorAndMarginPreset(Control.LayoutPreset.Wide); var vBox = new VBoxContainer(); scroll.AddChild(vBox); var progressBar = new ProgressBar { MaxValue = 10, Value = 5 }; vBox.AddChild(progressBar); var optionButton = new OptionButton(); optionButton.AddItem("Honk"); optionButton.AddItem("Foo"); optionButton.AddItem("Bar"); optionButton.AddItem("Baz"); optionButton.OnItemSelected += eventArgs => optionButton.SelectId(eventArgs.Id); vBox.AddChild(optionButton); var tree = new Tree { SizeFlagsVertical = Control.SizeFlags.FillExpand }; var root = tree.CreateItem(); root.Text = "Honk!"; var child = tree.CreateItem(); child.Text = "Foo"; for (var i = 0; i < 20; i++) { child = tree.CreateItem(); child.Text = $"Bar {i}"; } vBox.AddChild(tree); return(false); }
/// <summary> /// Add all the available World options into the dropdownlist /// </summary> private void DisplayWorldList() { worldList = leaderboardBL.GetWorlds(); foreach (World w in worldList) { optionBtn.AddItem(w.WorldName); } }
private void LoadAudioOutputDevices() { foreach (var audioOutputDevice in AudioOutputDevices) { audioOutputDeviceSelection.AddItem(audioOutputDevice); } UpdateDefaultAudioOutputDeviceText(); }
private void LoadExampleItems() { SelectExampleButton.Clear(); foreach (string sceneName in sceneLoader.GetCurrentChapterSampleNames()) { SelectExampleButton.AddItem(sceneName); } }
private void OnFileDialogFileSelected(string path) { if (path.EndsWith(".json") || path.EndsWith(".ink")) { ResetFileSelectItems(); fileSelect.AddItem(path.Substring(path.FindLast("/") + 1)); currentFilePath = path; } }
private void LoadChapterItems() { SelectChapterButton.Clear(); foreach (string chapterName in sceneLoader.GetChapterNames()) { SelectChapterButton.AddItem(chapterName); } }
private void LoadLanguages() { foreach (var locale in Languages) { var currentCulture = Settings.GetCultureInfo(locale); var native = Settings.GetLanguageNativeNameOverride(locale) ?? currentCulture.NativeName; languageSelection.AddItem(locale + " - " + native); } }
private void LoadLanguages(OptionButton optionButton) { languages = TranslationServer.GetLoadedLocales().Cast <string>().OrderBy(i => i, StringComparer.InvariantCulture) .ToList(); foreach (var locale in languages) { optionButton.AddItem(locale); } }
public GraphicsControl(IConfigurationManager cfg) { _cfg = cfg; var vBox = new VBoxContainer(); var contents = new VBoxContainer { Margin = new Thickness(2, 2, 2, 0), VerticalExpand = true, }; VSyncCheckBox = new CheckBox { Text = Loc.GetString("VSync") }; contents.AddChild(VSyncCheckBox); VSyncCheckBox.OnToggled += OnCheckBoxToggled; FullscreenCheckBox = new CheckBox { Text = Loc.GetString("Fullscreen") }; contents.AddChild(FullscreenCheckBox); FullscreenCheckBox.OnToggled += OnCheckBoxToggled; LightingPresetOption = new OptionButton { MinSize = (100, 0) }; LightingPresetOption.AddItem(Loc.GetString("Very Low")); LightingPresetOption.AddItem(Loc.GetString("Low")); LightingPresetOption.AddItem(Loc.GetString("Medium")); LightingPresetOption.AddItem(Loc.GetString("High")); LightingPresetOption.OnItemSelected += OnLightingQualityChanged; contents.AddChild(new HBoxContainer { Children = { new Label { Text = Loc.GetString("Lighting Quality:") }, new Control { MinSize = (4, 0) },
// Called when the node enters the scene tree for the first time. public override void _Ready() { optionButton = FindNode("OptionButton") as OptionButton; gameCore = FindParent("GameCore") as GameCore; gameCore.OnColonyShipSpawned += HandleColonyShipSpawned; foreach (var pair in gameCore.ColonyShips) { optionButton.AddItem(pair.Value.ShipName.ToString()); } }
private void LoadLanguages(OptionButton optionButton) { languages = TranslationServer.GetLoadedLocales().Cast <string>().OrderBy(i => i, StringComparer.InvariantCulture) .ToList(); foreach (var locale in languages) { var currentCulture = Settings.GetCultureInfo(locale); var native = Settings.GetLanguageNativeNameOverride(locale) ?? currentCulture.NativeName; optionButton.AddItem(locale + " - " + native); } }
public override void _Ready() { DiscordRpcClient client = ((RichPresence)GetNode("/root/RichPresence")).Client; GetNode <Label>("TabContainer/Discord/VBoxContainer/Label").Text = client.CurrentUser != null ? $"Connected as {client.CurrentUser}" : "Not connected"; OptionButton options = GetNode <OptionButton>("TabContainer/Display/VBoxContainer/HBoxContainer/OptionButton"); List <Vector2> resolutions = new List <Vector2> { new Vector2(800, 600), new Vector2(960, 540), new Vector2(1280, 720), new Vector2(1920, 1080) }; if (!resolutions.Contains(OS.WindowSize)) { resolutions.Add(OS.WindowSize); resolutions.Sort((v1, v2) => { if (v1.x > v2.x) { return(1); } if (v1.x == v2.x) { if (v1.y > v2.y) { return(1); } if (v1.y == v2.y) { return(0); } return(-1); } return(-1); }); } foreach (string resolution in resolutions.Select(r => $"{r.x}x{r.y}")) { options.AddItem(resolution); } GetNode <Button>("TabContainer/Discord/VBoxContainer/HBoxContainer/Button").Disabled = client.CurrentUser != null; // Select current resolution options.Selected = resolutions.Select((value, index) => new { value, index }) .SkipWhile(pair => OS.WindowSize != pair.value).First().index; client.OnReady += client_OnReady; client.OnConnectionFailed += client_OnConnectionFailed; }
public override void _Ready() { _optionButton = GetNode <OptionButton>("CanvasLayer/Main/Row/OptionButton"); _loadButton = GetNode <Button>("CanvasLayer/Main/Row/Button"); _loadButton.Connect("pressed", this, nameof(LoadCurrentTilemap)); _levels = ListLevels(); foreach (Level level in _levels) { _optionButton.AddItem(level.Name); } _optionButton.Select(0); LoadCurrentTilemap(); }
/// <summary> /// Initialization /// </summary> public override void _Ready() { vbox = GetNode <VBoxContainer>("ScrollContainer/VBoxContainer"); gridContainer = GetNode <GridContainer>("ScrollContainer/VBoxContainer/GridContainer"); leaderboardBL = new LeaderboardBL(); optionBtn = GetNode <OptionButton>("OptionButton"); //Default setting optionBtn.AddItem("All Worlds"); DisplayWorldList(); leaderboardList = leaderboardBL.GetLeaderboards(); AddHeader(); DisplayLeaderboard(leaderboardList); }
private void SetUpTests() { var d = new Directory(); d.Open("res://Tests/Visual"); d.ListDirBegin(true); var filename = d.GetNext(); while (filename != "") { TestSelector.AddItem($"res://Tests/Scripts/Visual/{filename}"); filename = d.GetNext(); } d.ListDirEnd(); }
public override Node GetOptionEntry() { var grid = base.GetOptionEntry(); var dropdown = new OptionButton { SizeFlagsHorizontal = (int)Control.SizeFlags.Expand }; grid.AddChild(dropdown); foreach (var entry in Entries) { dropdown.AddItem(entry); } return(grid); }
private void _on_TabContainer_tab_selected(int tab) { //if add receipt tab button is selected, update the ingredient and volume options if (tab == 1) { //cleal the options first ingredientOption.Clear(); volumeOption.Clear(); //read list of ingredients from JSON and add it to the option button try { StreamReader r = new StreamReader(ingredientPath); string _json = r.ReadToEnd(); r.Close(); JObject rss = JObject.Parse(_json); //convert string to object var _list = rss["Ingredients"].ToList(); //convert to list using Linq for (var l = 0; l < _list.Count; l++) //add each item to list { ingredientOption.AddItem(rss["Ingredients"][l].ToString()); } } catch (FileNotFoundException) { //do nothing, failed to load file... } //read list of volumes from JSON and add it to the option button try { StreamReader r = new StreamReader(volumePath); string _json = r.ReadToEnd(); r.Close(); JObject rss = JObject.Parse(_json); //convert string to object var list = rss["Volumes"].ToList(); //convert to list using Linq for (var l = 0; l < list.Count; l++) //add each item to list { volumeOption.AddItem(rss["Volumes"][l].ToString()); } } catch (FileNotFoundException) { //do nothing, failed to load file... } } }
private void _populatePlayerTeams() { playerTeams.Connect("item_selected", this, "_playerTeamSelected"); for (int index = 0; index < (int)(Team.TeamCode.NEUTRAL); index++) { Team.TeamCode team = (Team.TeamCode)index; playerTeams.AddItem("" + team); _populateTeamSettings(team); } // Pre Select the 0 index playerTeams.Select(0); _playerTeamSelected(0); }
public override void _Ready() { DropDown = (OptionButton)GetNode("UI/Dropdown"); DropDown.Connect("item_selected", this, "OnModSelected"); // get an array of the folders in \Mods var modsList = System.IO.Directory.GetDirectories($"{System.IO.Directory.GetCurrentDirectory()}\\Mods"); for (var i = 0; i < modsList.Length; i++) { // Add each mod to the dropdown list DropDown.AddItem(modsList[i].Split('\\').Last(), i); } LoadModLevel(DropDown.Items[0].ToString()); }
public override void _Ready() { button = GetNode <OptionButton>("OptionButton"); string current = TranslationServer.GetLocale(); languages = TranslationServer.GetLoadedLocales(); for (int i = 0; i < languages.Count; i++) { string code = (string)languages[i]; button.AddItem(TranslationServer.GetLocaleName(code), i); if (code == current) { button.Select(i); } } }
private void UpdateAvailableModsList() { modSelect.Clear(); foreach (var mod in mods) { // When clicking the OptionButton the opened list doesn't scale down the icon sizes so we can't use icons // TODO: report the above bug to Godot and get this fixed // modSelect.AddIconItem(ModManager.LoadModIcon(mod), mod.InternalName); modSelect.AddItem(mod.InternalName); } if (modSelect.Selected != -1) { ModSelected(modSelect.Selected); } }