Exemple #1
0
 public void EntCartRoom(KWX.RSP_CreateRoom result)
 {
     Debuger.Log("创建房间返回" + result.RoomID);
     m_result = result;
     //链接游戏服务器
     KWXFrom.GetIns.Game_ = this;
     KWXFrom.GetIns.InitGameFrom(m_result.ServerHost, m_result.ServerPort);
     Console.ReadLine();
 }
Exemple #2
0
        public TestFrom()
        {
            Debuger.EnableLog = 1;//开启日志打印 0关闭 1控制台下日志 2unity3d日志 日志打印请使用Debuger.Log
            //链接登录服务器
            KWXFrom.GetIns.Login_ = this;
            KWXFrom.GetIns.InitLoginFrom("172.16.10.153", 4000);
            Random RANG = new Random();

            Console.ReadLine();
            //测试登陆
            CMD_Login LOGINitem = new CMD_Login()
            {
                UserID = (ulong)RANG.Next(1, 99999999), Password = "******", WeiXinCode = "12345"
            };

            KWXFrom.GetIns.LoginCmd.SendLoginGame(LOGINitem, null);
            Console.ReadLine();
            Debuger.Log("回车代表创建房间 其他任意键+回车 代表进入房间");
            if (Console.ReadLine() == "")
            {
                //测试创建房间
                CMD_CreateRoom creatroom = new CMD_CreateRoom()
                {
                    GameName = "CSMJ", Rule = "哈哈", RoundCount = 8
                };
                KWXFrom.GetIns.LoginCmd.SendCreatRoom(creatroom);
                Console.ReadLine();
            }
            else
            {
                Debuger.Log("请输入 房间号");
                //测试进入房间
                uint          RoomIDD = uint.Parse(Console.ReadLine());
                CMD_EnterRoom entroom = new CMD_EnterRoom()
                {
                    RoomID = RoomIDD
                };
                KWXFrom.GetIns.LoginCmd.SendEntRoom(entroom);
                m_result          = new RSP_CreateRoom();
                m_result.RoomID   = RoomIDD;
                m_result.Password = m_Loginresult.Password;
                Console.ReadLine();
            }

            int BaoLiCeShi = 0;

            while (BaoLiCeShi < 200)
            {
                //心跳测试
                CMD_HeartBeat HeartBeat_ = new CMD_HeartBeat();
                KWXFrom.GetIns.GameCmd.SendHeartBeat(HeartBeat_);
                BaoLiCeShi++;
                Debuger.Log("心跳暴力测试 次数:" + BaoLiCeShi);
                //Console.ReadLine();
            }
        }
Exemple #3
0
 public void EntCartRoom(RSP_CreateRoom result)
 {
     Loom.QueueOnMainThread(() => {
         Host     = result.ServerHost;
         Port     = result.ServerPort;
         Password = result.Password;
         SeatID   = result.SeatID;
         RoomID   = result.RoomID;
         Debuger.Log(result.ServerHost);
         KWXFrom.GetIns.InitGameFrom(result.ServerHost, result.ServerPort);
     });
 }
Exemple #4
0
        public static void DispathMssage(BufferData Msg) //消息分发
        {
            Debuger.Log("收到大厅主命令:" + Msg.Cmd);           //-1000代表链接服务器成功
            switch (Msg.Cmd)
            {
            case -1000:
            {
                if (KWXFrom.GetIns.Login_ != null)
                {
                    KWXFrom.GetIns.Login_.LinkLoginServerOK();
                }
            }
            break;

            case 1:
            {
                RSP_Login result = ProtoBufSerialize <RSP_Login> .DeSerialize(Msg.Buf);

                if (KWXFrom.GetIns.Login_ != null)
                {
                    KWXFrom.GetIns.Login_.LoginOK(result);
                }
            }
            break;

            case 2:
            {
                KWXFrom.GetIns.DisConnet();
                RSP_CreateRoom result = ProtoBufSerialize <RSP_CreateRoom> .DeSerialize(Msg.Buf);

                if (KWXFrom.GetIns.Login_ != null)
                {
                    KWXFrom.GetIns.Login_.EntCartRoom(result);
                }
            }
            break;

            case 3:
            {
                KWXFrom.GetIns.DisConnet();
                RSP_EnterRoom result = ProtoBufSerialize <RSP_EnterRoom> .DeSerialize(Msg.Buf);

                if (KWXFrom.GetIns.Login_ != null)
                {
                    KWXFrom.GetIns.Login_.EntRoom(result);
                }
            }
            break;

            default:
                break;
            }
        }