Exemple #1
0
    // Use this for initialization
    void Start()
    {
        m = new Movement(this.gameObject);

        float   dur = 1;
        Vector2 s1  = new Vector2(-5, 5);
        Vector2 s2  = new Vector2(0, 5);
        Vector2 s3  = new Vector2(5, 5);
        Vector2 s4  = new Vector2(10, 5);
        Vector2 s5  = new Vector2(2.5f, -15);

        Vector2 d1 = new Vector2(-2.5f, 10);
        Vector2 d2 = new Vector2(2.5f, 10);
        Vector2 d3 = new Vector2(7.5f, 10);
        Vector2 d4 = new Vector2(12, 0);
        Vector2 d5 = new Vector2(-7, 0);

        Vector2 c1 = new Vector2(2.5f, -18);

        m.AddCurve(s1, s2, dur, d1);
        m.AddCurve(s2, s3, dur, d2);
        m.AddCurve(s3, s4, dur, d3);
        m.AddCurve(s4, s5, dur * 2, d4);
        m.AddCounterClockwiseCircle(s5, c1, Mathf.Deg2Rad * 360, dur);
        m.AddCurve(s5, s1, dur * 2, d5);


        m.setMarker(marker);
        m.ToggleTrail();
        m.SetRepeat();

        m.ShiftMovementByPoint(new Vector2(-5, 3));
        //m.PostMovement ("http://localhost/", "HeartThing");
        m.Start();
    }
Exemple #2
0
    // Use this for initialization
    void Start()
    {
        float   duration = 0.5f;
        Vector3 p1       = new Vector3(0, 0, 0);
        Vector3 p2       = new Vector3(-10, -10, 0);
        Vector3 p3       = new Vector3(-10, 10, 0);
        Vector3 p4       = new Vector3(10, -10, 0);
        Vector3 p5       = new Vector3(10, 10, 0);

        Vector3 d1 = new Vector3(-30, 0, 0);
        Vector3 d2 = new Vector3(30, 0, 0);
        Vector3 d3 = new Vector3(0, -10, 0);
        Vector3 d4 = new Vector3(0, 10, 0);

        movement = new Movement(this.gameObject);

        movement.AddCurve(p1, p2, duration, d3);
        movement.AddCurve(p2, p3, duration * 2, d1);
        movement.AddCurve(p3, p1, duration, d4);
        movement.AddCurve(p1, p4, duration, d3);
        movement.AddCurve(p4, p5, duration * 2, d2);
        movement.AddCurve(p5, p1, duration, d4);

        movement.setMarker(marker);
        movement.ToggleTrail();
        movement.SetRepeat();

        movement.Start();

        movement.PostMovement("http://localhost/", "FigofEightish");
    }