public void ResetAll() { HandManager.StopAllCoroutines(); BattleGroundManager.StopAllCoroutines(); MetalLifeEnergyManager.StopAllCoroutines(); PlayerBuffManager.StopAllCoroutines(); CardDeckManager.StopAllCoroutines(); Ship.StopAllCoroutines(); ClientPlayer = null; HandManager.ResetAll(); BattleGroundManager.ResetAll(); MetalLifeEnergyManager.ResetAll(); PlayerBuffManager.ResetAll(); PlayerCoolDownCardManager.ResetAll(); CardDeckManager.ResetAll(); Ship.ResetAll(); }