private object ExecuteTriviaGameWithIncrementalValues(int empty) { var randomWithWrong = Builder.RandomIncrementalValues.Build(); AmplifiedGame aGame = new AmplifiedGame(); GameRunner.ExecuteTriviaGame(randomWithWrong, aGame); return(aGame.GameStatus()); }
private object ExecuteTriviaGameWithWrongAnswers(int diceValue, int successValue) { var randomWithWrong = Builder.RandomWithWrong .WithDiceValue(diceValue) .Build(); AmplifiedGame aGame = new AmplifiedGame(); GameRunner.ExecuteTriviaGame(randomWithWrong, aGame); return(aGame.GameStatus()); }
private object ExecuteTriviaGame(int diceValue, int successValue) { var randomResult = Builder.Random .WithDiceValue(diceValue) .WithSuccessValue(successValue) .Build(); AmplifiedGame aGame = new AmplifiedGame(); GameRunner.ExecuteTriviaGame(randomResult, aGame); return(aGame.GameStatus()); }
public void get_same_file_with_incremental_dice_values_and_wrong_matchs() { StringBuilder sb = new StringBuilder(); Console.SetOut(new StringWriter(sb)); var random = Builder.RandomIncrementalValues.Build(); Game aGame = new Game(); GameRunner.ExecuteTriviaGame(random, aGame); string actualExecution = sb.ToString(); Approvals.Verify(actualExecution); }
public void get_same_file_with_all_values_6_and_wrong_matchs_each_x_turns() { StringBuilder sb = new StringBuilder(); Console.SetOut(new StringWriter(sb)); var diceValue_6 = 6; var successValue_6 = 6; var random = Builder.RandomWithWrong .WithDiceValue(diceValue_6) .Build(); Game aGame = new Game(); GameRunner.ExecuteTriviaGame(random, aGame); string actualExecution = sb.ToString(); Approvals.Verify(actualExecution); }