public void Given_NextTurnBlue_And_BlueAtPos10_And_RedAtPos15_DiceResult5_Expect_BlueAtPos15_And_RedAtPosNull() { //Arrange var gamePieceBlue = new GamePiece() { Color = 0, TrackPosition = 10 }; var gamePieceRed = new GamePiece() { Color = (GameColor)1, TrackPosition = 15 }; var gamePlayer = new GamePlayer() { Color = 0 }; var diceThrowResult = 5; var gameMove = new GameMove() { Player = gamePlayer, Piece = gamePieceBlue, OriginalPosition = gamePieceBlue.TrackPosition, DiceThrowResult = diceThrowResult }; var board = new GameBoard(); board.MainTrack[10] = gamePieceBlue; board.MainTrack[15] = gamePieceRed; var game = new LudoGame() { PieceSetup = new List <GamePiece>() }; game.PieceSetup.Add(gamePieceBlue); game.PieceSetup.Add(gamePieceRed); game.Moves.Add(gameMove); var gameRunner = new GameRunner() { Game = game, Board = board }; //Act gameRunner.ExecuteMove(); //Assert Assert.Null(gamePieceRed.TrackPosition); Assert.Equal((GameColor)0, board.MainTrack[15].Color); }
public void Given_NextTurnBlue_And_BlueAtPos10_DiceIs5_Expect_Track10IsNull_And_Track15IsBlue() { //Arrange var gamePiece = new GamePiece() { Color = 0, TrackPosition = 10 }; var gamePlayer = new GamePlayer() { Color = 0 }; var diceThrowResult = 5; var gameMove = new GameMove() { Player = gamePlayer, Piece = gamePiece, OriginalPosition = gamePiece.TrackPosition, DiceThrowResult = diceThrowResult }; var board = new GameBoard(); board.MainTrack[10] = gameMove.Piece; var game = new LudoGame(); game.Moves.Add(gameMove); var gameRunner = new GameRunner() { Game = game, Board = board }; //Act gameRunner.ExecuteMove(); //Assert Assert.Null(board.MainTrack[10]); Assert.Equal((GameColor)0, board.MainTrack[15].Color); }
public void Given_NextTurnGreen_And_GreenAtPos8_DiceIs5_Expect_Track38IsNull_And_Track3IsGreen() { //Arrange var gamePiece = new GamePiece() { Color = (GameColor)3, TrackPosition = 8 }; var gamePlayer = new GamePlayer() { Color = (GameColor)3 }; var diceThrowResult = 5; var gameMove = new GameMove() { Player = gamePlayer, Piece = gamePiece, OriginalPosition = gamePiece.TrackPosition, DiceThrowResult = diceThrowResult }; var board = new GameBoard(); board.MainTrack[38] = gameMove.Piece; var game = new LudoGame(); game.Moves.Add(gameMove); var gameRunner = new GameRunner() { Game = game, Board = board }; //Act gameRunner.ExecuteMove(); //Assert Assert.Null(board.MainTrack[38]); Assert.Equal((GameColor)3, board.MainTrack[3].Color); }
public void Given_NextTurnBlue_And_BlueAtPos43_DiceIs6_Expect_BlueAtPos39() { //Arrange var gamePiece = new GamePiece() { Color = 0, TrackPosition = 43 }; var gamePlayer = new GamePlayer() { Color = 0 }; var diceThrowResult = 6; var board = new GameBoard(); var game = new LudoGame(); var gameMove = new GameMove() { Player = gamePlayer, Piece = gamePiece, OriginalPosition = gamePiece.TrackPosition, DiceThrowResult = diceThrowResult }; game.Moves.Add(gameMove); var gameRunner = new GameRunner() { Game = game, Board = board }; //Act gameRunner.ExecuteMove(); //Assert Assert.Equal(39, gamePiece.TrackPosition); }