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C# (CSharp) GameRunner.ClickedData Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
GameRunner
Méthode/Fonction:
ClickedData
Exemples au hotexamples.com:
1
C# (CSharp) GameRunner.ClickedData - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
GameRunner.ClickedData
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
Afficher
Cacher
AddBot(5)
Instance(5)
ExecuteTriviaGame(5)
ExecuteMove(4)
InitializeRoboMatch(3)
HandleClientException(3)
GenerateTerrainSeed(2)
CreateEntityAsync(2)
GetGameState(2)
HandlePlayerTurn(2)
Bootstrap(2)
InitializeHumanGame(2)
GetShipActionAvailability(2)
GetMenuSelectionFromUser(1)
GetCurrentRoundTile(1)
GetFreePositionsForTile(1)
GetGameData(1)
GetCardData(1)
GetLastDir(1)
Action(1)
GetPlayerEntityPosition(1)
GetShipControllers(1)
GetActivePlayerInfo(1)
GetTimeString(1)
GetTurn(1)
GetWinner(1)
HandleInput(1)
InReadingGameState(1)
InitSocket(1)
Invalidate(1)
GetStringInputFromUser(1)
FightAgainstCorruption(1)
GetActivePlayer(1)
ChooseGameMode(1)
AddPlayer(1)
AddPlayersCommands(1)
AddTickEngine(1)
AddTileInPositionAndRotation(1)
BeginAtLevel(1)
BootPlayerFromGame(1)
BuyFundDriver(1)
CheckIfAllCommandsAreIn(1)
ChooseAndRun(1)
ChooseCard(1)
ClickedData(1)
FindInScene(1)
CommitChanges(1)
CreateNewGame(1)
DisplayErrorUser(1)
DisplayGameData(1)
Méthodes fréquemment utilisées
AddBot (5)
Instance (5)
ExecuteTriviaGame (5)
ExecuteMove (4)
InitializeRoboMatch (3)
HandleClientException (3)
GenerateTerrainSeed (2)
CreateEntityAsync (2)
GetGameState (2)
HandlePlayerTurn (2)
Méthodes fréquemment utilisées
Bootstrap (2)
InitializeHumanGame (2)
GetShipActionAvailability (2)
GetMenuSelectionFromUser (1)
GetCurrentRoundTile (1)
GetFreePositionsForTile (1)
GetGameData (1)
GetCardData (1)
GetLastDir (1)
Action (1)
GetPlayerEntityPosition (1)
GetShipControllers (1)
GetActivePlayerInfo (1)
GetTimeString (1)
GetTurn (1)
GetWinner (1)
HandleInput (1)
InReadingGameState (1)
InitSocket (1)
Invalidate (1)
Méthodes fréquemment utilisées
GetPlayerEntityPosition (1)
GetShipControllers (1)
GetActivePlayerInfo (1)
GetTimeString (1)
GetTurn (1)
GetWinner (1)
HandleInput (1)
InReadingGameState (1)
InitSocket (1)
Invalidate (1)
GetStringInputFromUser (1)
FightAgainstCorruption (1)
GetActivePlayer (1)
ChooseGameMode (1)
AddPlayer (1)
AddPlayersCommands (1)
AddTickEngine (1)
AddTileInPositionAndRotation (1)
BeginAtLevel (1)
BootPlayerFromGame (1)
BuyFundDriver (1)
CheckIfAllCommandsAreIn (1)
ChooseAndRun (1)
ChooseCard (1)
ClickedData (1)
FindInScene (1)
CommitChanges (1)
CreateNewGame (1)
DisplayErrorUser (1)
DisplayGameData (1)
Méthodes fréquemment utilisées
GetStringInputFromUser (1)
FightAgainstCorruption (1)
GetActivePlayer (1)
ChooseGameMode (1)
AddPlayer (1)
AddPlayersCommands (1)
AddTickEngine (1)
AddTileInPositionAndRotation (1)
BeginAtLevel (1)
BootPlayerFromGame (1)
BuyFundDriver (1)
CheckIfAllCommandsAreIn (1)
ChooseAndRun (1)
ChooseCard (1)
ClickedData (1)
FindInScene (1)
CommitChanges (1)
CreateNewGame (1)
DisplayErrorUser (1)
DisplayGameData (1)
DisplayInfoUser (1)
DisplayPromptToUser (1)
Dispose (1)
DoMain (1)
Draw (1)
Execute (1)
IsAllArmiesPlaced (1)
Exemple #1
0
Afficher le fichier
Fichier :
ClickedHack.cs
Projet :
fernhw/GMTKJam2020
private void OnMouseDown() { mainBehaviour.ClickedData(idString, type, this); }
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