Exemple #1
0
    void EndGame()
    {
        GameStarted = false;
        GameOverScreen overScreen = Instantiate(_gameOverCanvasPrefab).GetComponent <GameOverScreen>();

        overScreen.SetScore(_score);
    }
        public void StateEnter()
        {
            Continue       = false;
            Time.timeScale = 0;

            _gameOverScreen.Show();
            _gameOverScreen.SetScore(ScoreManager.Instance.Score);
            _gameOverTimeline.Play();

            GameOverStateEnter?.Invoke();
        }