Exemple #1
0
 public void BlockInteraction()
 {
     if (TreadedOnTimes == NumTreadTimesTillGoal)
     {
         TileGoalMet = true;
         GameManagers.ScoreIncrease(TileGoalMet);
     }
     else if (TreadedOnTimes > NumTreadTimesTillGoal)
     {
         TreadedOnTimes -= 2;
         GameManagers.ScoreDecrease(TileGoalMet);
     }
     else
     {
     }
 }