public void NewGame() { if (!isBlockedForDoubleClicksProtection && !isBlockedUntilGameIsLoaded) { isBlockedForDoubleClicksProtection = true; gameFlowManager.StartNewGame(); } }
public void OnClicked_NewGame() { Debug.Log("NewGame button clicked"); m_gameflowManager.SaveGame(); m_gameflowManager.ClearCurrentGame(); m_gameflowManager.StartNewGame(); }