public void ComputeCopyBuildCardTest() { var manager = new GameFlowManager(); var cardName = CardName.SpiesGuild; var guild = new GuildCard(cardName, 3, Age.III, null, null, new List <IEffect> { new Effect(EffectType.VictoryPointPerMilitaryCard, 1, PlayerDirection.ToTheLeft | PlayerDirection.ToTheRight) }); manager.CreateNewPlayer("ashley"); manager.CreateNewPlayer("kate"); manager.SetupGame(); var player1 = manager.Players[0]; var player2 = manager.Players[1]; player1.SetWonder(WonderFactory.CreateWonder(WonderName.StatueOfZeusInOlimpia, WonderBoardSide.B)); player1.Wonder.BuildStage(); player1.Wonder.BuildStage(); player1.Wonder.BuildStage(); player1.Wonder.EffectsAvailable.First(e => e.Type == EffectType.CopyGuildFromNeighbor).Info = cardName; player2.Cards.Add(guild); manager.CollectPostGameRewards(); Assert.IsTrue(player1.Cards.Any(c => c.Name == cardName)); }
public void DealAgeCardsFor3PlayersTest() { var manager = new GameFlowManager(); manager.CreateNewPlayer("paul"); manager.CreateNewPlayer("mary"); manager.CreateNewPlayer("tracy"); manager.SetupGame(); manager.StartAge(); Assert.IsFalse(manager.Players.Any(p => p.SelectableCards.Count != 7)); Assert.IsFalse(manager.Players.Any(p => p.SelectableCards.Any(c => c.Age != Age.I))); }
public void SetupGameFor5PlayersTest() { var manager = new GameFlowManager(); manager.CreateNewPlayer("maria"); manager.CreateNewPlayer("joão"); manager.CreateNewPlayer("josé"); manager.CreateNewPlayer("ana"); manager.CreateNewPlayer("pedro"); manager.SetupGame(); Assert.AreEqual(5, manager.Players.Count); //Number of players X 3 ages X 7 cards per age Assert.AreEqual(105, manager.FullDeckOfCards.Count); //Base game has 7 wonders - number of players Assert.AreEqual(2, manager.WonderCards.Count); Assert.AreNotEqual(manager.Players[1].Wonder.Name, manager.Players[3].Wonder.Name); }
public void PlayTurnTest() { var manager = new GameFlowManager(); manager.CreateNewPlayer("paul"); manager.CreateNewPlayer("mary"); manager.CreateNewPlayer("tracy"); manager.SetupGame(); manager.StartAge(); for (int i = 0; i < 7; i++) { foreach (var p in manager.Players) { p.SelectedCard = p.SelectableCards[0]; p.ChosenAction = TurnAction.BuyCard; } manager.PlayTurn(); manager.CollectTurnRewards(); manager.EndTurn(); } }
static void StartGame() { manager.SetupGame(); manager.StartAge(); }