Exemple #1
0
    public void characterSelectionOnLoad()
    {
        changeSortingLayer("Selection");
        gManager.actionPointCost = 1;

        moveTargets.Add(GetComponent <Token>().caseActuelle.GetComponent <CaseBehavior>().cibleAssociated.gameObject);

        associatedCharacter.characterSelectionOnLoad();

        characterSelectionDisplay();
    }