Exemple #1
0
 private void ApplyBoundsBehavior(BoundsBehavior behavior, Vector2 constrainedPosition)
 {
     if (behavior == BoundsBehavior.Kill)
     {
         _player.Health = 0;
         _player.CmdChangeTag("Die");
         _player.CmdKillPlayer();
     }
     transform.position = constrainedPosition;
 }