Exemple #1
0
    public void Dead()
    {
        // TODO: make sure the bird is restored to its idle state when the start
        // page loads

        // play sound, update score, etc
        //canPlayAudio = false;
        isDead             = true;
        rigidbod.simulated = false;
        rigidbod.velocity  = Vector2.zero;
        //anim.SetTrigger("Idle");
        //anim.speed = 0;
        //health.UpdateHealth(100f, this); //restore the health for next time
        audioController.AudioOnDeath();

        OnPlayerDied("");
    }