private void ArmSetPar() { LeftArm1Controller.SetPar(LeftArm.transform); LeftArm2Controller.SetPar(LeftArm.transform); LeftArm3Controller.SetPar(LeftArm.transform); RightArm1Controller.SetPar(RightArm.transform); RightArm2Controller.SetPar(RightArm.transform); RightArm3Controller.SetPar(RightArm.transform); }