Example #1
0
 static int ActivedChildCount(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         UnityEngine.Transform obj = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 1);
         int o = obj.ActivedChildCount();
         LuaDLL.lua_pushinteger(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }