public WorkRepairDoor(IWorkPool workPool, Transform structure)
     : base(workPool)
 {
     this.structure = structure;
     structPos = Coordinate.FromWorld(structure.position);
     name = "Repairing door";
     BuildStructure buildStructure;
     if (structure.OutComponent(out buildStructure)) {
         name = "Repairing " + buildStructure.structureName;
     }
 }