Example #1
0
 public void enable(Transform root)
 {
     enableTexture(root);
     foreach (String meshName in meshNames)
     {
         Transform[] trs = root.FindChildren(meshName);
         if (trs == null || trs.Length == 0)
         {
             continue;
         }
         foreach (Transform tr in trs)
         {
             enableTexture(tr);
         }
     }
 }