The UnityEngine.Texture2D.LoadImage is a function in the C# programming language that is part of the Unity game engine's API. This function allows developers to load an image file into a Texture2D object, which can be used to display images in a Unity game or application. This function takes the image data as input and returns a boolean value to indicate whether the loading was successful or not.
C# (CSharp) UnityEngine Texture2D.LoadImage - 43 examples found. These are the top rated real world C# (CSharp) examples of UnityEngine.Texture2D.LoadImage extracted from open source projects. You can rate examples to help us improve the quality of examples.