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C# (CSharp) UnityEngine Collider.IsExit Examples
Programming Language:
C# (CSharp)
Namespace/Package Name:
UnityEngine
Class/Type:
Collider
Method/Function:
IsExit
Examples at hotexamples.com:
1
C# (CSharp) UnityEngine Collider.IsExit - 1 examples found
. These are the top rated real world C# (CSharp) examples of
UnityEngine.Collider.IsExit
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
Show
Hide
GetComponentInChildren(6)
ClosestPoint(6)
ClosestPointOnBounds(5)
CompareTag(5)
SendMessage(5)
GetComponent(5)
GetType(4)
GetPhysicsRoot(3)
GetComponents(3)
INTERNAL_CALL_ClosestPointOnBounds(3)
AddOrGetComponent(1)
IsWater(1)
IsExit(1)
INTERNAL_CALL_ClosestPoint(1)
GetComponentsInChildren(1)
GetInstanceID(1)
GetComponentsInParent(1)
All(1)
GetComponentInParent(1)
Foreach(1)
Equals(1)
Where(1)
Frequently Used Methods
GetComponentInChildren (6)
ClosestPoint (6)
ClosestPointOnBounds (5)
CompareTag (5)
SendMessage (5)
GetComponent (5)
GetType (4)
GetPhysicsRoot (3)
GetComponents (3)
INTERNAL_CALL_ClosestPointOnBounds (3)
Frequently Used Methods
AddOrGetComponent (1)
IsWater (1)
IsExit (1)
INTERNAL_CALL_ClosestPoint (1)
GetComponentsInChildren (1)
GetInstanceID (1)
GetComponentsInParent (1)
All (1)
GetComponentInParent (1)
Foreach (1)
Equals (1)
Where (1)
Frequently Used Methods
Equals (1)
Where (1)
Collider Class Documentation
Example #1
0
Show file
File:
ItemBase.cs
Project:
joaokucera/unity-endless-runner
void OnTriggerEnter(Collider collider) { if (collider.IsExit()) { Hide(); } }
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