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C# (CSharp) UnityEngine Collider.IsExit示例
编程语言:
C# (CSharp)
命名空间/包名称:
UnityEngine
类/类型:
Collider
方法/功能:
IsExit
hotexamples.com的示例:
1
C# (CSharp) UnityEngine Collider.IsExit - 已找到1个示例
。这些是从开源项目中提取的最受好评的
UnityEngine.Collider.IsExit
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
GetComponentInChildren(6)
ClosestPoint(6)
ClosestPointOnBounds(5)
CompareTag(5)
SendMessage(5)
GetComponent(5)
GetType(4)
GetPhysicsRoot(3)
GetComponents(3)
INTERNAL_CALL_ClosestPointOnBounds(3)
AddOrGetComponent(1)
IsWater(1)
IsExit(1)
INTERNAL_CALL_ClosestPoint(1)
GetComponentsInChildren(1)
GetInstanceID(1)
GetComponentsInParent(1)
All(1)
GetComponentInParent(1)
Foreach(1)
Equals(1)
Where(1)
常用方法
GetComponentInChildren (6)
ClosestPoint (6)
ClosestPointOnBounds (5)
CompareTag (5)
SendMessage (5)
GetComponent (5)
GetType (4)
GetPhysicsRoot (3)
GetComponents (3)
INTERNAL_CALL_ClosestPointOnBounds (3)
常用方法
AddOrGetComponent (1)
IsWater (1)
IsExit (1)
INTERNAL_CALL_ClosestPoint (1)
GetComponentsInChildren (1)
GetInstanceID (1)
GetComponentsInParent (1)
All (1)
GetComponentInParent (1)
Foreach (1)
Equals (1)
Where (1)
常用方法
Equals (1)
Where (1)
Collider Class Documentation
示例#1
0
显示文件
文件:
ItemBase.cs
项目:
joaokucera/unity-endless-runner
void OnTriggerEnter(Collider collider) { if (collider.IsExit()) { Hide(); } }
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