public void saveCurrentStateOfBars() { PlayerPrefs.SetFloat("currentAssemblySliderValue", assemblySliderValue.value); PlayerPrefs.SetFloat("currentChutesSliderValue", chutesSliderValue.value); PlayerPrefs.SetFloat("currentKartCuroSliderValue", kartCuroSliderValue.value); PlayerPrefs.SetFloat("currentPipeGyroSliderValue", pipeGyroSliderValue.value); theScoreManger.saveScores(); }