private void BotSetup(TankManager tankBot) { if (DifficultyManager.difficulty == 0) { Debug.Log("Easy level"); tankBot.GetTankMovement().SetUp(3f, 0.6f, 0.5f); tankBot.GetTankShooting().SetUp(4f, 0.2f); return; } if (DifficultyManager.difficulty == 1) { Debug.Log("Medium level"); tankBot.GetTankMovement().SetUp(2f, 1f, 0.8f); tankBot.GetTankShooting().SetUp(2f, 0.3f); return; } if (DifficultyManager.difficulty == 2) { Debug.Log("Hard level"); tankBot.GetTankMovement().SetUp(1.4f, 1.5f, 1f); tankBot.GetTankShooting().SetUp(1f, 0.5f); return; } Debug.Log("Insane level"); }