Example #1
0
    private void PlayGet()
    {
        switch (GetComponentInChildren <Pickup>().GetPickupName())
        {
        case "Shotgun":
            aso.PlayOneShot(sl.GetShotgun());
            break;

        case "Gauntlets":
            aso.PlayOneShot(sl.GetGauntlets());
            break;

        case "Snubnose":
            aso.PlayOneShot(sl.GetSnubnose());
            break;

        case "Crucifier":
            aso.PlayOneShot(sl.GetCrucifier());
            break;

        case "Reaver":
            aso.PlayOneShot(sl.GetReaver());
            break;

        case "Devourer":
            aso.PlayOneShot(sl.GetDevourer());
            break;

        case "Void Cannon":
            aso.PlayOneShot(sl.GetVoidCannon());
            break;
        }
    }