Example #1
0
 void Start()
 {
     aso            = GetComponent <AudioSource>();
     sl             = FindObjectOfType <SoundLibrary>();
     jump           = sl.GetPlayerJump();
     walk           = sl.GetPlayerStep();
     gravityFactor *= -9.81f;
     cc             = GetComponentInChildren <CharacterController>();
     ic             = FindObjectOfType <InputController>();
 }