// Use this for initialization
    void Start()
    {
        Button play = PlayButton.GetComponent <Button>();

        play.onClick.AddListener(Play);
        Button quit = QuitButton.GetComponent <Button>();

        quit.onClick.AddListener(Quit);
    }
Example #2
0
        void Start()
        {
            Button playbtn = PlayButton.GetComponent <Button>();

            playbtn.onClick.AddListener(StartOnClick);

            Button quitbtn = QuitButton.GetComponent <Button>();

            quitbtn.onClick.AddListener(QuitOnClick);
        }
Example #3
0
    /// <summary>
    /// Method ini berfungsi untuk inisialisasi.
    /// </summary>
    void Start()
    {
        PlayerPrefs.SetString("previousScene", "MainMenuScene");
        Button startGameBtn = StartGameButton.GetComponent <Button> ();
        Button prefBtn      = PreferenceButton.GetComponent <Button>();
        Button creditBtn    = CreditButton.GetComponent <Button> ();
        Button quitBtn      = QuitButton.GetComponent <Button> ();

        startGameBtn.onClick.AddListener(startGameBtnOnClick);
        prefBtn.onClick.AddListener(prefBtnOnClick);
        creditBtn.onClick.AddListener(creditBtnOnClick);
        quitBtn.onClick.AddListener(quitBtnOnClick);
    }
Example #4
0
    // Use this for initialization
    void Start()
    {
        Debug.Log("star1");
        Button play = PlayButton.GetComponent <Button>();
        Button help = HelpButton.GetComponent <Button>();
        Button quit = QuitButton.GetComponent <Button>();

        Debug.Log("star2");
        play.onClick.AddListener(Letplay);
        help.onClick.AddListener(HELP);
        quit.onClick.AddListener(Leave);

        Debug.Log("star3");
    }
Example #5
0
    private void Start()
    {
        StartButton   = StartButton.GetComponent <Button>();
        OptionsButton = OptionsButton.GetComponent <Button>();
        LoadButton    = LoadButton.GetComponent <Button>();
        QuitButton    = QuitButton.GetComponent <Button>();

        StartButton.onClick.AddListener(StartClick);
        OptionsButton.onClick.AddListener(OptionsClick);
        LoadButton.onClick.AddListener(LoadClick);
        QuitButton.onClick.AddListener(QuitClick);

        Screen.SetResolution(1440, 900, false);
    }
Example #6
0
    // Use this for initialization
    void Start()
    {
        Button pauseBtn    = pauseButton.GetComponent <Button>();
        Button continueBtn = continueButton.GetComponent <Button>();
        Button restartBtn  = restartButton.GetComponent <Button>();
        Button restartBtn2 = restartButton2.GetComponent <Button>();
        Button menuBtn1    = mainMenuButton1.GetComponent <Button>();
        Button menuBtn2    = mainMenuButton2.GetComponent <Button>();
        Button QuitBtn     = QuitButton.GetComponent <Button>();
        Button nextLvlBtn  = nextLvlButton.GetComponent <Button>();

        //Calls the TaskOnClick/TaskWithParameters method when you click the Button
        pauseBtn.onClick.AddListener(pauseButtonFunction);
        continueBtn.onClick.AddListener(ContinueGame);
        restartBtn.onClick.AddListener(restartCurrentScene);
        restartBtn2.onClick.AddListener(restartCurrentScene2);
        menuBtn1.onClick.AddListener(toMainMenuScene);
        menuBtn2.onClick.AddListener(toMainMenuScene);
        QuitBtn.onClick.AddListener(quitTheGame);
        nextLvlBtn.onClick.AddListener(nextLvl);

        if (PlayerPrefs.GetInt("musicOn") == 1)
        {
            musicToggle.isOn = true;
        }
        else
        {
            musicToggle.isOn = false;
        }
        if (PlayerPrefs.GetInt("soundOn") == 1)
        {
            soundToggle.isOn = true;
        }
        else
        {
            soundToggle.isOn = false;
        }

        musicToggle.onValueChanged.AddListener((value) => pauseMusic(value));
        soundToggle.onValueChanged.AddListener((value) => muteSounds(value));

        tutorialContinueButton.SetActive(false);

        player = GameObject.FindGameObjectsWithTag("Player")[0];
    }
 void Update()
 {
     Classic = StartButton.GetComponent <ClickItem>().Clicked;
     if (Classic == true)
     {
         ClassicStart();
     }
     Quit = QuitButton.GetComponent <ClickItem>().Clicked;
     if (Quit == true)
     {
         QuitGame();
     }
     Info = InfoButton.GetComponent <ClickItem>().Clicked;
     if (Info == true)
     {
         InfoStart();
     }
     Credits = CreditsButton.GetComponent <ClickItem>().Clicked;
     if (Credits == true)
     {
         CreditsStart();
     }
 }