Example #1
0
 private void OnPickUp(PlayerWeaponController playerWeaponController)
 {
     Debug.Log("捡起子弹,子弹类型;" + ammoType + " 数量:" + ammoAmount);
     if (_pickUpSubManager != null)
     {
         _pickUpSubManager.PickUpAmmo();
     }
     playerWeaponController.AddAmmoAmount(ammoType, ammoAmount);
 }