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C# (CSharp) PlayerUIController.HitUI Examples
Programming Language:
C# (CSharp)
Class/Type:
PlayerUIController
Method/Function:
HitUI
Examples at hotexamples.com:
1
C# (CSharp) PlayerUIController.HitUI - 1 examples found
. These are the top rated real world C# (CSharp) examples of
PlayerUIController.HitUI
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Frequently Used Methods
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PickupEvent(5)
SetBullet(2)
SetMedicineCount(2)
GrayOutTimer(2)
SetHp(2)
ResetTimerColor(2)
SetActiveWeapon(1)
OpenActionMenu(1)
PauseGame(1)
RegenerateHealth(1)
AssignCharacterToTeamSlot(1)
SetAlert(1)
InitiateTargettingSequence(1)
SetClassSkillBarBackground(1)
SetHealth(1)
SetImageOnIndexActive(1)
SetLevelText(1)
SetManna(1)
LockInActionTargets(1)
Init(1)
Bind(1)
DisplayOpponentProgressbar(1)
ChangeInfection(1)
ChangeLife(1)
DisablePhaseNumbers(1)
DisplayDiceRoll(1)
DisplayDiceValue(1)
DisplayLevelUpText(1)
DisplayPhaseNumber(1)
HitUI(1)
DisplayPlayerResources(1)
DisplayVictoryMessage(1)
EnableBuildRoadButton(1)
EnableBuildSettlementButton(1)
EnableRollDiceButton(1)
GetRotation(1)
GetSendForce(1)
SetMoney(1)
Frequently Used Methods
PickupEvent (5)
SetBullet (2)
SetMedicineCount (2)
GrayOutTimer (2)
SetHp (2)
ResetTimerColor (2)
SetActiveWeapon (1)
OpenActionMenu (1)
PauseGame (1)
RegenerateHealth (1)
Frequently Used Methods
AssignCharacterToTeamSlot (1)
SetAlert (1)
InitiateTargettingSequence (1)
SetClassSkillBarBackground (1)
SetHealth (1)
SetImageOnIndexActive (1)
SetLevelText (1)
SetManna (1)
LockInActionTargets (1)
Init (1)
Bind (1)
DisplayOpponentProgressbar (1)
ChangeInfection (1)
ChangeLife (1)
DisablePhaseNumbers (1)
DisplayDiceRoll (1)
DisplayDiceValue (1)
DisplayLevelUpText (1)
DisplayPhaseNumber (1)
HitUI (1)
Frequently Used Methods
Bind (1)
DisplayOpponentProgressbar (1)
ChangeInfection (1)
ChangeLife (1)
DisablePhaseNumbers (1)
DisplayDiceRoll (1)
DisplayDiceValue (1)
DisplayLevelUpText (1)
DisplayPhaseNumber (1)
HitUI (1)
DisplayPlayerResources (1)
DisplayVictoryMessage (1)
EnableBuildRoadButton (1)
EnableBuildSettlementButton (1)
EnableRollDiceButton (1)
GetRotation (1)
GetSendForce (1)
SetMoney (1)
Frequently Used Methods
DisplayPlayerResources (1)
DisplayVictoryMessage (1)
EnableBuildRoadButton (1)
EnableBuildSettlementButton (1)
EnableRollDiceButton (1)
GetRotation (1)
GetSendForce (1)
SetMoney (1)
Example #1
0
Show file
public void TookDamage(int damage) { health -= damage; StartCoroutine(playerUIController.HitUI()); }