private bool CheckForVictory()
    {
        int    victoryPoints;
        int    currentPoints;
        string outputString;

        victoryPoints = (int)System.Math.Ceiling(1.25d * playerList.Count);
        currentPoints = settList.Count;

        if (currentPoints >= victoryPoints)
        {
            UIControllerScript.DisplayVictoryMessage(true);
            return(true);
        }
        else
        {
            return(false);
        }
    }     // end method CheckForVictory