Example #1
0
 void SetYLerp(int y)
 {
     if (m_CanLerp)
     {
         SetLastPos();
         m_PlayerEnergy.AddReduceEnergy(-WALK_ENERGY_EXPENDITURE);
         m_StartPos = transform.position;
         Vector3 posHolder = transform.position;
         posHolder.y = transform.position.y + y;
         m_EndPos    = posHolder;
         m_CanLerp   = false;
     }
 }
Example #2
0
 //Eat food and recover energy
 void EatFood()
 {
     m_Canvas.DeactiveFoodIcon();
     //TODO - set food energy value else where?
     m_PlayerEnergy.AddReduceEnergy(30);
 }