Example #1
0
 protected void Start()
 {
     Hp = new Hp(startMaxHp, 0, startMaxHp);
     hpManager.CurHealth    = Hp;
     Hp.OnValueChangeToMin += Hp_OnValueChangeToMin;
     Hp.OnHpTaken          += Hp_OnHpTaken;
     hpManager.Refresh();
 }
Example #2
0
 protected void Start()
 {
     Hp = new Hp(startMaxHp, 0, startMaxHp);
     hpManager.CurHealth    = Hp;
     Hp.OnValueChangeToMin += Hp_OnValueChangeToMin;
     Hp.OnValueChanged     += Hp_OnValueChanged;
     Hp.OnHpTaken          += Hp_OnHpTaken;
     hpManager.Refresh();
     PhaseController.Instance.OnPhaseChanged += Instance_OnPhaseChanged;
     carrierUI = GameObject.FindGameObjectWithTag("CarrierUI").GetComponent <WorldUI>();
 }